I’m starting to add just the detail now to this model saloon. Starting with the banister of the stairs which after some repairs is looking more complete. Simply gluing two strips of cardboard; one piece sits aside of the other, before sitting it on top of balustrades. It’s also a rare time I’ve used both my glue-gun and PVA in the same time.
Lastly I’ve made a good start on the detailing at the other end, the entrance and windows. I have boxed them off now and added detail in the bay windows. It will be interesting to see how that works, when I add the horizontal pieces to complete the window frames. I should have all the detail complete the next time I am in the studio. I’m really amazed at how fast this piece has come together, so many elements to consider and here I am almost ready to get the paint out and it’s not been a week since my Crit.
OK technically I did everything in this update yesterday but I was enjoying the company of friends to post. After last weeks crit group I have decided to try out one of the ideas, which was to focus on the violence of one scene, edit it to then show the violence, and project into a purpose-built model of that scene. Here I have made a start on the internal model miniature of the one in Unforgiven (1992). I’ve been playing back and forth the clip to build up and image of the saloon over the day, sketching out elements to see how it looks together.
I then made a start on a loose model of the saloon which after only a day it has really taken shape. I had to gut the previous model to make room for this one as it was just a generic one for a prospective test which has been scrapped. I finished the day looking at the tables, which I believe were covered in green felt – for playing cards, these had to be reduced in diameter for scale too,
Moving on I have to add a fake wall at the top, I’m considering looking over the footage to see if I need to add a ceiling, as I have seen at least 3 posts that need to be added. Also turning to the entrance I need to redesign the door way and getting grim, I need to add a coffin that leans outside. I’ll do a few tests with this set after it’s painted white, see how they look. It’s a real change to recreate a set of a film, which I haven’t really done since Uni, being film specific is something I have wanted to avoid for most of my practice, there are times when that rule has to be broken.
Now this update comes with a public service announcement of sorts. I was hoping last week to continue in the studio, however my body, unbeknownst to me decided to tell me to stop. Not just slow down or take it easy, but a STOP. I have always wanted to keep busy, if it’s at the day job or in the studio or away from both. I forgot to give myself time to just relax and simply switch off from thinking and doing, which resulted in lots of sleep, catching a film – I decided not to review as that would require thinking. So please take time out for yourself once in a while.
Now today I feel more energized and have returned to the studio. I’ve made a strong start on my first internal model miniature. Deciding to keep the details loose as I have for the rest of my work, which works in part. Also its a larger model, even bigger than my older ones. I think working internally for now I have to stay larger as it’s all new to me. Taking a large box, cutting away a few sides and reinforcing before I began.
As you can see I’ve made a good start, with a bar and mirror and shelving behind, I want a painting on one side too. I have made a start on an upstairs too, needing that in place before the stairs are added. I need to spend time on them to ensure I have the right angle. I’ve also sliced up a tube for the base of a few tables. Lastly I want to make an upright piano. I could go on forever with making pieces for this, I think less is definitely more in this case, I could have a stage, but with restricted room I need to just have a few pieces to suggest its a saloon. Lastly I’ll have the classic saloon swinging door added, all before I start to paint. I’m going to keep some of the pieces loose for a few reasons, so I can paint everything evenly and that I can move objects around during projection for maximum effect.