The larger saloon is really taking shape today. Having picked up where I left off, the stairs, which had to be adjusted so it was at the right angle to marry up more with my drawn on lines. Before bringing that whole section together, the mid-step and the final three steps before the balcony.
I then moved onto the other side of the piece the window, I knew this was going to be more straight forward. Reworking the wall to suggest bay-windows and the doorway, which I think works better at this scale, a more narrow doorway which should be more representative of the original set.
I finished the day by using gum-tape to seal up the cracks and reinforce the joins so it will be more flush and stronger as a piece. It will also be easier to paint – which led me to consider using a domestic primer for the first few coats before the white acrylic to finish it off ready to project onto.
Even on one of the hottest days of the year I have been in the studio, which at times felt like an oven in my space, I think all the cardboard acts as an insulator. Anyway I decided to pull together all the parts I made a start on last time. Which were all going to start to construct this larger saloon. It was touch and go for a bit as the pieces were held by straps which until they were all fastened by more straps were wobbly at times. I persevered though and have now got a new saloon in the works.
Now its all about scaling up all of the elements and making it a strong model. I think whatever I project into the bigger the better really as it should have more presence than a tiny model. I love how this model is literally covered in the straps you can see my thinking that went into the making, its something I don’t want to hide, the illusion is on the other side.
A welcome return to the studio today, another half weekend, but this time a mix of editing and making today which makes a nice change. First I can now share the last of my documentation from last Sunday. Now due to the length of the video I have refined it to just the slow motion speed that I believe is most effective. Any further tests or final pieces would potentially be at this speed of 25%, any slower and you just lose that feeling of shock to just waiting for impact and leaning towards Peckinpah which I don’t want.
The second test video was more of an indulgence piece, which dis allow me to use the camera to explore both videos as they projected onto the model miniature. It’s a bit jerky in places but you get an more of an exploration around the model. Again its only at 25% slow motion again.
I carried on the day making a start on a new and larger model miniature of the same saloon, hoping to see how the images would look blown up. It will essentially be the same piece but almost twice as big. Using what cardboard I have, I’ve had to be creative, which always add another aesthetic to the model. I’ve already used strips of card to join larges pieces together, gum-tape will be used to reinforced and cover joins over. This will ultimately take longer to make die to the size, but shorter in a sense as I am just scaling up. I know how it looks so it will be pretty straight forward until I get get the paint out. I can’t share any images today as it’s not really in any shape to show anything. My instagram post in below though
The next stage is to just pull it all together, make and paint before projecting again.
A really quick post after a long day of waiting for my technical upgrade, now I have an younger computer to make my work from, which is already helping immensely. I’ve been able to put together the documentation with real ease, I feel I’ve been brought forward in tech time. Anyway enough boasting and down to todays test video, which has been put very quickly together, (please ignore the background noise) during the playback.
If you look at the second play as they violence’s slowed down to 25% its more effective, it’s not too brief and not overly long and too exaggerated to the point where you would pass on the piece. I’m glad I documented it from different angles, it really does work in places, distorted in others, just how I found with past tests. I hope the same can be said in the next test which I’ll share with you next time.
The main aim of this weekend was to see how the latest test videos would look when projected onto the model miniature of my saloon. As I have been saying for weeks now. With copies of the videos ready to be run through the projector, I started to set up the kit, tweaking it before documenting got underway.
I found at first that Japanese footage was far more effective, even more so when it the action continues to slow down. It didn’t matter which footage was playing, the original Unforgiven or the remake onto the saloon which shows how I could potentially project any saloon footage onto here. Anyway I played each test a number of times to allow me to record it from a few angles.
Just looking at these still I can see how I could build a larger version of this model and just increase the effect. There were places where the images doesn’t fall onto the model miniature. I could see how it works from a few angles, distorting the image enough that it doesn’t destroy it. I could be building a larger model in the future if I choose to go ahead with this footage. The effect is something I want to really pursue. I’m yet to edit together today’s documentation, which I will share with you as and when they are completed.
I’ve been working from home, making the most of the sunshine, whilst working on a more violent test video – the Japanese remake of Unforgiven (1992) – Yurusarezaru Mono (2013) which is just over twice as long as the last test video. Both being the same scene I could see how they are basically the same in terms of structure yet the later one is far more violent. Maybe that is due to use of samurai swords which are more dangerous, in terms of the damage they can cause. Ultimately both the sword and gun both can and do induce fatal injuries. Cinematically they are very different visually in terms of impact creating different reactions when they have been used to inflict pain.
Looking at the most recent test video the slower rate I stretch the broken clips to I could see the impact was starting to be lost. I think at 15% you lose real impact, which applies to both, moving into self parody of the actors in the scene making the most of their death scene.
Once I play both videos I’ll know how they look and play out, the timings will show what is more effective when projected. The juxtaposition of the Japanese remake will prove interesting, as I bring the scene and it’s violence to the original setting – the Wild West. I could be moving away from Westerns to look at Samurai films. I also want to see how this same technique – if successful works on a larger model which I’ve mentioned previously – Minnie Haberdashery in The Hateful Eight (2015) which sees countless innocent people being killed and more violently.
Work on the physical model miniature is now complete. Today I took advantage of the heat and primed and painted my posts which I’m surprised have fixed in place to support the ceiling. Three coats later I called time on the model miniature. Looking at the model now, it is my first internal model, It’s minimal design reflects the saloon in Unforgiven (1992) which I’ll be projecting footage from next week at the earliest. I’m pleased with how it has turned out so far.
Looking at the test video again I am concerned the way the violence has been slowed down multiple times might come across as more like something from a Sam Peckinpah film. However thee more I think about it, the violence he captured was from various angles, to see the full extent of the violent act as the victim falls to the ground, the impact of the act is really stretched out and thrown at the audience. Still I have to see what happens before I get too concerned.
The last few weekends have seen me bring the saloon model miniature together, so it’s a solid white, ready to project against. I’ve been moving faster than I expected which is always good. With the model all but complete, the ceiling in place I decided to add the posts which I found at least two in the set itself. If anything they really are the finishing touch without bring too much detail. I’ve got the balance right. I just need to wait for them to fix in place before I prime and paint them.
I then moved on to prepare and edit new test videos, using footage from Unforgiven (1992), the final showdown, which was reduced to the reactions to gunfire. Which took less time to create than first thought. Surprisingly little gunfire goes off in this scene. I decided to slow down each of those reactions a few times. I’ll see how these all work once the last of the painting is over.
Lastly I made a start on the same scene from the Japanese remake Yurusarezaru mono (2013) which I didn’t find surprising that it contains more violence in the equivalent scene. I haven’t finished that test video that will be projected into the same model. It plays with the relationship between the two films and the violence within them.
A day later than planned after my last day in the studio over the bank holiday. I have finally added paint to every part of the model miniature. Only spending a few hours in the studio now, as I’m only painting a coat a day. I need to keep track of how many coats I’ve done and where, at the moment its pretty straight forward.
I won’t be posting any studio updates for a while as I’ll only be painting, In the meantime I’ll be working on a few edits of the showdown that’ll be projected. If this works out I’ve been thinking about building a bigger model – of Minnie’s in The Hateful Eight (2015) it’s potentially more violet and the space is far bigger too. Still I need to see how this test works out and go from there.
A quick update today. I realised a few days after I was last in the studio, I needed to add more detail to the windows. So I returned today to the footage to find out what was going where. Then trimming some balsa to size I added the small pieces.
Leaving me with the rest of the day prime the floor of the model and add the first full coat to the rest. It’s a bit patching at the moment in terms over coverage, some is primed whilst there’s a coat in other places. I should be fully onto painting next time, I’ll just have to remember the order I’ve gone in.